Pixaera is a distributed, international team, packing diverse backgrounds and skillsets. Our shared purpose is to build immersive learning technology to transform access to learning opportunities around the world.

Job Summary:

As a Senior Technical Artist, you will be a core member that puts things together. As the bridge between artists and coders, you will constantly develop, optimize, and get the most out of learning simulations.


  • Develop and find the best tools and methods possible for improving and facilitating the work of the artists
  • Put modules together, working with sequencer and Blueprints
  • Develop modular and extensible systems with Blueprints
  • Produce documentation on tools, processes, and mobile platform constraints
  • Assure systems are followed and that assets are of the highest technical quality
  • Drive optimization and debugging


  • Excellent knowledge of UE4 or other popular engines
  • 5+ years of experience as a Technical Artist
  • Must have worked on at least 1 AAA game
  • Understands performance bottlenecks, particularly translucency overdraw and pixel shading costs
  • Effective communication in English, both verbally and in writing
  • A high degree of self-motivation and discipline


  • Knowledge of C++ programming
  • Experience with VR development