Job Summary:

As part of our team, you will develop and support game features within Unreal Engine to enable content creators to build complex, feature-rich and engaging training simulations. You will also develop user-facing in-game tools, that enable our users to build and integrate their own content directly in our product or against our SDK.


Responsibilities:

  • Develop modular and extensible game systems in C++ and blueprints
  • Refactor existing systems to be more maintainable, more reliable and better performing.
  • Port our game systems to new platforms and extend support for existing platforms.
  • Work with and support artists and technical artists by providing well-tested workflows and solutions.
  • Provide documentation for game systems, including usage patterns and limitations.

Skills:

  • 3+ Years of professional Unreal Engine 4 development experience (2 is ok on bigger titles).
  • At least one shipped title or product.
  • Excellent programming skills in C++.
  • Working knowledge of Unreal multiplayer/replication systems, patterns and structures.
  • Familiar with source control (Perforce).
  • Professional experience developing VR applications

What you must be:

  • You love to code and love talking about technology.
  • You love experimenting with new frameworks, learning new technologies and design patterns.
  • You love gaming.
  • You obsess over customers and fluid user experience.
  • You obsess over systems and code quality.